UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AISenseEvent.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
7#include "UObject/Object.h"
8#include "EngineDefines.h"
10#include "AISenseEvent.generated.h"
11
12UCLASS(ClassGroup = AI, abstract, EditInlineNew, config = Game, MinimalAPI)
14{
16
17public:
18 virtual FAISenseID GetSenseID() const PURE_VIRTUAL(UAISenseEvent::GetSenseID, return FAISenseID::InvalidID(););
19
20#if ENABLE_VISUAL_LOG
21 virtual void DrawToVLog(UObject& LogOwner) const {}
22#else
23 void DrawToVLog(UObject& LogOwner) const {}
24#endif // ENABLE_VISUAL_LOG
25};
#define PURE_VIRTUAL(func,...)
Definition CoreMiscDefines.h:103
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition AISenseEvent.h:14
virtual FAISenseID GetSenseID() const PURE_VIRTUAL(UAISenseEvent
Definition AISenseEvent.h:18
void DrawToVLog(UObject &LogOwner) const
Definition AISenseEvent.h:23
Definition Object.h:95