UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AISenseEvent_Hearing.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
10#include "AISenseEvent_Hearing.generated.h"
11
12UCLASS(MinimalAPI)
14{
16
17protected:
18 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Sense")
20
21public:
23 AIMODULE_API virtual FAISenseID GetSenseID() const override;
24
25 inline FAINoiseEvent GetNoiseEvent()
26 {
27 Event.Compile();
28 return Event;
29 }
30};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition UObjectGlobals.h:1292
Definition AISenseEvent_Hearing.h:14
Definition AISenseEvent.h:14
Definition AISense_Hearing.h:16
AIMODULE_API void Compile()
Definition AISense_Hearing.cpp:27