9#include "AISense_Hearing.generated.h"
32 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "
Sense", meta = (UIMin = 0, ClampMin = 0))
39 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "
Sense", meta = (UIMin = 0, ClampMin = 0))
105 UFUNCTION(BlueprintCallable, Category =
"AI|Perception", meta = (WorldContext=
"WorldContextObject"))
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
#define USTRUCT(...)
Definition ObjectMacros.h:746
#define GENERATED_USTRUCT_BODY(...)
Definition ObjectMacros.h:767
Definition NameTypes.h:617
Definition UnrealString.h.inl:34
Definition AISenseConfig_Hearing.h:19
Definition AISenseEvent.h:14
Definition AISense_Hearing.h:65
TMap< FPerceptionListenerID, FDigestedHearingProperties > DigestedProperties
Definition AISense_Hearing.h:85
virtual COREUOBJECT_API void PostInitProperties()
Definition UObjectGlobals.cpp:3961
Definition AISense_Hearing.h:16
class UAISense_Hearing FSenseClass
Definition AISense_Hearing.h:19
Definition GenericTeamAgentInterface.h:24
Definition AIPerceptionTypes.h:247
Definition ObjectPtr.h:488
Definition AISense_Hearing.h:78
uint8 AffiliationFlags
Definition AISense_Hearing.h:80
float HearingRangeSq
Definition AISense_Hearing.h:79