UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AISense_Prediction.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
8#include "AISense_Prediction.generated.h"
9
10class AAIController;
11class APawn;
13
14USTRUCT()
16{
18
20
21 UPROPERTY()
22 TObjectPtr<AActor> Requestor;
23
24 UPROPERTY()
25 TObjectPtr<AActor> PredictedActor;
26
27 float TimeToPredict;
28
29 FAIPredictionEvent() : Requestor(nullptr), PredictedActor(nullptr) {}
30
32 : Requestor(InRequestor), PredictedActor(InPredictedActor), TimeToPredict(PredictionTime)
33 {
34 }
35};
36
37UCLASS(ClassGroup=AI, MinimalAPI)
39{
41
42 UPROPERTY()
43 TArray<FAIPredictionEvent> RegisteredEvents;
44
45public:
47
50 UFUNCTION(BlueprintCallable, Category = "AI|Perception")
51 static AIMODULE_API void RequestControllerPredictionEvent(AAIController* Requestor, AActor* PredictedActor, float PredictionTime);
52
55 UFUNCTION(BlueprintCallable, Category = "AI|Perception")
56 static AIMODULE_API void RequestPawnPredictionEvent(APawn* Requestor, AActor* PredictedActor, float PredictionTime);
57
58protected:
59 AIMODULE_API virtual float Update() override;
60};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
#define USTRUCT(...)
Definition ObjectMacros.h:746
#define GENERATED_USTRUCT_BODY(...)
Definition ObjectMacros.h:767
Definition AIController.h:91
Definition Actor.h:257
Definition Array.h:670
Definition AISense_Prediction.h:39
static AIMODULE_API void RequestControllerPredictionEvent(AAIController *Requestor, AActor *PredictedActor, float PredictionTime)
Definition AISense_Prediction.cpp:57
AIMODULE_API void RegisterEvent(const FAIPredictionEvent &Event)
Definition AISense_Prediction.cpp:51
static AIMODULE_API void RequestPawnPredictionEvent(APawn *Requestor, AActor *PredictedActor, float PredictionTime)
Definition AISense_Prediction.cpp:67
Definition AISense.h:21
Definition AISense_Prediction.h:16
FAIPredictionEvent(AActor *InRequestor, AActor *InPredictedActor, float PredictionTime)
Definition AISense_Prediction.h:31
Definition ObjectPtr.h:488