8#include "AISense_Prediction.generated.h"
50 UFUNCTION(BlueprintCallable, Category =
"AI|Perception")
55 UFUNCTION(BlueprintCallable, Category =
"AI|Perception")
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
#define USTRUCT(...)
Definition ObjectMacros.h:746
#define GENERATED_USTRUCT_BODY(...)
Definition ObjectMacros.h:767
Definition AIController.h:91
Definition AISense_Prediction.h:39
static AIMODULE_API void RequestControllerPredictionEvent(AAIController *Requestor, AActor *PredictedActor, float PredictionTime)
Definition AISense_Prediction.cpp:57
AIMODULE_API void RegisterEvent(const FAIPredictionEvent &Event)
Definition AISense_Prediction.cpp:51
static AIMODULE_API void RequestPawnPredictionEvent(APawn *Requestor, AActor *PredictedActor, float PredictionTime)
Definition AISense_Prediction.cpp:67
Definition AISense_Prediction.h:16
FAIPredictionEvent(AActor *InRequestor, AActor *InPredictedActor, float PredictionTime)
Definition AISense_Prediction.h:31
Definition ObjectPtr.h:488