11#include "ARLightEstimate.generated.h"
13#define UE_API AUGMENTEDREALITY_API
24UCLASS(MinimalAPI, BlueprintType, Category =
"AR AugmentedReality|Light Estimation")
36 UFUNCTION(BlueprintPure, Category =
"AR AugmentedReality|Light Estimation")
37 UE_API float GetAmbientIntensityLumens()
const;
39 UFUNCTION(BlueprintPure, Category =
"AR AugmentedReality|Light Estimation")
40 UE_API float GetAmbientColorTemperatureKelvin()
const;
42 UFUNCTION(BlueprintPure, Category =
"AR AugmentedReality|Light Estimation")
47 float AmbientIntensityLumens;
50 float AmbientColorTemperatureKelvin;
#define UE_API
Definition ARLightEstimate.h:13
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition ARLightEstimate.h:26
Definition ARLightEstimate.h:20
Definition RobinHoodHashTable.h:18