10#include "ARSharedWorldGameMode.generated.h"
12#define UE_API AUGMENTEDREALITY_API
22 PreviewImageOffset = ARWorldOffset = 0;
26 UPROPERTY(BlueprintReadOnly, Category=
"AR Shared World")
34UCLASS(MinimalAPI, BlueprintType)
42 UPROPERTY(Config, EditAnywhere, BlueprintReadWrite, Category=
"AR Shared World")
65 UE_API void SetARWorldSharingIsReady();
78 bool bShouldSendSharedWorldData;
#define UE_API
Definition ARSharedWorldGameMode.h:12
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
#define USTRUCT(...)
Definition ObjectMacros.h:746
Definition ARSharedWorldGameMode.h:37
Definition ARSharedWorldGameState.h:15
Definition ARSharedWorldPlayerController.h:15
Definition Controller.h:41
Definition UnrealString.h.inl:34
Definition ARSharedWorldGameMode.h:17