8#include "ARSharedWorldGameState.generated.h"
10#define UE_API AUGMENTEDREALITY_API
12UCLASS(MinimalAPI, BlueprintType)
20 UPROPERTY(BlueprintReadOnly, Category=
"AR Shared World")
38 int32 PreviewImageBytesDelivered;
71 UE_API void K2_OnARWorldMapIsReady();
74 UE_API void TriggerCompletionIfDone();
76 bool bFiredCompletionEvent;
#define UE_API
Definition ARSharedWorldGameState.h:10
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
uint32 Offset
Definition VulkanMemory.cpp:4033
uint32 Size
Definition VulkanMemory.cpp:4034
Definition ARSharedWorldGameState.h:15
Definition GameState.h:17