10#include "ActorFolder.generated.h"
15UCLASS(Within = Level, MinimalAPI)
32 ENGINE_API virtual bool IsAsset()
const override;
34 UE_DEPRECATED(5.4,
"Implement the version that takes FAssetRegistryTagsContext instead.")
43 const FString& GetLabel()
const {
return FolderLabel; }
77#if WITH_EDITORONLY_DATA
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
EPackageFlags
Definition ObjectMacros.h:129
@ PKG_EditorOnly
This is editor-only package (for example: editor module script package)
Definition ObjectMacros.h:136
@ PKG_ContainsMapData
Contains map data (UObjects only referenced by a single ULevel) but is stored in a different package.
Definition ObjectMacros.h:144
@ PKG_NewlyCreated
Newly created package, not saved yet. In editor only.
Definition ObjectMacros.h:131
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition AssetRegistryTagsContext.h:98
Definition NameTypes.h:617
Definition ActorFolder.h:17