UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AndroidJniAndroidProfilingProfilerAccessor.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreMinimal.h
"
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#if USE_ANDROID_JNI
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#include "
Android/AndroidJavaEnv.h
"
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namespace
UE::Jni::AndroidProfiling
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{
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struct
FProfilerAccessor
: Java::Lang::FObject
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{
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static
constexpr
bool
bIsOptional =
true
;
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static
constexpr
FAnsiStringView
ClassName =
"com/epicgames/unreal/androidprofiling/ProfilerAccessor"
;
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static
void
JNICALL
nativeOnProfileFinish(
JNIEnv
*
env
,
jclass
clazz
,
jstring
ProfileNameJava
,
jstring
ProfileErrorJava
,
jstring
ProfileFilepathJava
);
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static
constexpr
FNativeMethod
NativeMethods
[]
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{
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UE_JNI_NATIVE_METHOD
(nativeOnProfileFinish)
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};
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};
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}
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namespace
UE::Jni
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{
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template
struct
TInitialize<AndroidProfiling::FProfilerAccessor>
;
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}
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#endif
AndroidJavaEnv.h
CoreMinimal.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
TStringView< ANSICHAR >
Engine
Source
Runtime
Core
Private
Android
AndroidJniAndroidProfilingProfilerAccessor.h
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