UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AndroidJniBitmapRendererLegacy.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreMinimal.h
"
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#if USE_ANDROID_JNI
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#include "
Android/AndroidJavaEnv.h
"
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namespace
UE::Jni
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{
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struct
FBitmapRendererLegacy
: Java::Lang::FObject
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{
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static
constexpr
FAnsiStringView
ClassName =
"com/epicgames/unreal/BitmapRendererLegacy"
;
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static
void
JNICALL
nativeClearCachedAttributeState
(
JNIEnv
*
jenv
,
jobject
thiz
,
jint
PositionAttrib
,
jint
TexCoordsAttrib
);
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static
constexpr
FNativeMethod
NativeMethods
[]
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{
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UE_JNI_NATIVE_METHOD
(
nativeClearCachedAttributeState
)
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};
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};
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template
struct
TInitialize<FBitmapRendererLegacy>
;
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}
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#endif
AndroidJavaEnv.h
CoreMinimal.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
TStringView< ANSICHAR >
Engine
Source
Runtime
OpenGLDrv
Private
Android
AndroidJniBitmapRendererLegacy.h
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