UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AndroidJniLocalNotification.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreMinimal.h
"
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#if USE_ANDROID_JNI
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#include "
Android/AndroidJniGameActivity.h
"
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namespace
UE::Jni
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{
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struct
FLocalNotification
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{
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using
PartialClass
=
FGameActivity
;
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static
void
JNICALL
nativeAppOpenedWithLocalNotification
(
JNIEnv
*
env
,
jobject
thiz
,
jstring
jactivationEvent
,
int32
jFireDate
);
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static
constexpr
FNativeMethod
NativeMethods
[]
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{
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UE_JNI_NATIVE_METHOD
(
nativeAppOpenedWithLocalNotification
)
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};
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};
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template
struct
TInitialize<FLocalNotification>
;
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}
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#endif
AndroidJniGameActivity.h
CoreMinimal.h
int32
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition
Platform.h:1125
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
Engine
Source
Runtime
Android
AndroidLocalNotification
Private
AndroidJniLocalNotification.h
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