93Complete = 80, // the process is nearing the end of the background LRU list, and if more memory isn't found soon it will be killed.
94Moderate = 60, // the process is around the middle of the background LRU list
95Background = 40, // the process has gone on to the background LRU list.
96UI_Hidden = 20, // the process had been showing a user interface, and is no longer doing so...
97Running_Critical = 15, // the process is not an expendable background process, but the device is running extremely low on memory and is about to not be able to keep any background processes running..
98Running_Low = 10, // the process is not an expendable background process, but the device is running low on memory.
99Running_Moderate = 5 // the process is not an expendable background process, but the device is running moderately low on memory.
100 };
101// called when OS (via JNI) reports memory trouble, triggers MemoryWarningHandler callback on game thread if set.