UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AnimCompress_RemoveEverySecondKey.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
8#pragma once
9
10#include "CoreMinimal.h"
13#include "AnimCompress_RemoveEverySecondKey.generated.h"
14
15UCLASS(MinimalAPI)
17{
19
20
21 UPROPERTY(EditAnywhere, Category=AnimationCompressionAlgorithm_RemoveEverySecondKey, meta=(UIMin=1, ClampMin=1))
22 int32 MinKeys;
23
29 uint32 bStartAtSecondKey:1;
30
31
32protected:
33 //~ Begin UAnimCompress Interface
34#if WITH_EDITOR
36 virtual void PopulateDDCKey(const UE::Anim::Compression::FAnimDDCKeyArgs& KeyArgs, FArchive& Ar) override;
37#endif // WITH_EDITOR
38 //~ Begin UAnimCompress Interface
39};
40
41
42
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition Archive.h:1208
Definition AnimCompress_RemoveEverySecondKey.h:17
Definition AnimCompress.h:316
Definition AnimCompressionTypes.h:462