UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AnimMetaData.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3/*
4 * Base Class for UAnimMetaData that can be implemented for each game needs
5 * this data will be saved to animation asset as well as montage sections, and you can query that data and decide what to do
6 *
7 * Refer : GetMetaData/GetSectionMetaData
8 */
9
10#pragma once
11
12#include "CoreMinimal.h"
14#include "UObject/Object.h"
15#include "AnimMetaData.generated.h"
16
17UCLASS(Blueprintable, abstract, editinlinenew, hidecategories=Object, collapsecategories, MinimalAPI)
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24
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition AnimMetaData.h:19
Definition Object.h:95