UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AnimNode_BlendSpaceSampleResult.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreMinimal.h
"
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#include "
UObject/ObjectMacros.h
"
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#include "
Animation/AnimNode_Root.h
"
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#include "AnimNode_BlendSpaceSampleResult.generated.h"
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// Root node of a blend space sample (sink node).
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// We dont use AnimNode_Root to let us distinguish these nodes in the property list at link time.
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USTRUCT
(BlueprintInternalUseOnly)
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struct
FAnimNode_BlendSpaceSampleResult
:
public
FAnimNode_Root
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{
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GENERATED_BODY
()
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};
AnimNode_Root.h
CoreMinimal.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
ObjectMacros.h
GENERATED_BODY
#define GENERATED_BODY(...)
Definition
ObjectMacros.h:765
USTRUCT
#define USTRUCT(...)
Definition
ObjectMacros.h:746
FAnimNode_BlendSpaceSampleResult
Definition
AnimNode_BlendSpaceSampleResult.h:14
FAnimNode_Root
Definition
AnimNode_Root.h:13
Engine
Source
Runtime
AnimGraphRuntime
Public
AnimNodes
AnimNode_BlendSpaceSampleResult.h
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