UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AssetAccessRestrictions.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreGlobals.h
"
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#include "
CoreTypes.h
"
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#include "
Delegates/Delegate.h
"
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namespace
UE::AssetAccessRestrictions
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{
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extern
COREUOBJECT_API
TDelegate
<
bool
(
FStringView
)>
IsPathAllowedToReferenceEpicInternalAssets
;
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}
CoreGlobals.h
CoreTypes.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
Delegate.h
bool
const bool
Definition
NetworkReplayStreaming.h:178
TDelegate
Definition
DelegateSignatureImpl.inl:310
TStringView< TCHAR >
UE::AssetAccessRestrictions
Definition
AssetAccessRestrictions.h:10
UE::AssetAccessRestrictions::IsPathAllowedToReferenceEpicInternalAssets
COREUOBJECT_API TDelegate< bool(FStringView)> IsPathAllowedToReferenceEpicInternalAssets
Definition
AssetAccessRestrictions.cpp:6
Engine
Source
Runtime
CoreUObject
Public
Misc
AssetAccessRestrictions.h
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