UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AudioDynamicParameter.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
4#include "CoreMinimal.h"
5
10{
11public:
12 ENGINE_API explicit FDynamicParameter(float Value);
13
14 ENGINE_API void Set(float Value, float InDuration);
15 ENGINE_API void Update(float DeltaTime);
16
17 bool IsDone() const
18 {
19 return CurrTimeSec >= DurationSec;
20 }
21 float GetValue() const
22 {
23 return CurrValue;
24 }
25 float GetTargetValue() const
26 {
27 return TargetValue;
28 }
29
30private:
31 float CurrValue;
32 float StartValue;
33 float DeltaValue;
34 float CurrTimeSec;
35 float DurationSec;
36 float LastTime;
37 float TargetValue;
38};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition AudioDynamicParameter.h:10
float GetTargetValue() const
Definition AudioDynamicParameter.h:25
float GetValue() const
Definition AudioDynamicParameter.h:21
bool IsDone() const
Definition AudioDynamicParameter.h:17