UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AudioMixerEffectsManager.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3/*=============================================================================
4AudioMixerEffectsManager.h: Implementation of backwards compatible effects
5manager for the multi-platform audio mixer device.
6=============================================================================*/
7
8#pragma once
9
10#include "AudioEffect.h"
11#include "Curves/CurveFloat.h"
13
14
15namespace Audio
16{
18 {
19 public:
22
23 //~ Begin FAudioEffectsManager
27 //~ End FAudioEffectsManager
28
29 protected:
31
32 private:
33 FSoundEffectSubmixPtr InvalidReverbEffect;
34 FSoundEffectSubmixPtr InvalidEQEffect;
35 };
36} // namespace Audio
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition AudioMixerEffectsManager.h:18
virtual void SetReverbEffectParameters(const FAudioEffectParameters &InEffectParameters) override
Definition AudioMixerEffectsManager.cpp:17
virtual void SetEQEffectParameters(const FAudioEffectParameters &InEffectParameters) override
Definition AudioMixerEffectsManager.cpp:55
virtual void SetRadioEffectParameters(const FAudioEffectParameters &InEffectParameters) override
Definition AudioMixerEffectsManager.cpp:92
FRuntimeFloatCurve MasterReverbWetLevelCurve
Definition AudioMixerEffectsManager.h:30
~FAudioMixerEffectsManager() override
Definition AudioMixerEffectsManager.cpp:14
Definition AudioDevice.h:417
Definition AudioEffect.h:102
NO_LOGGING.
Definition AudioMixerPlatformAndroid.cpp:53
Definition SoundMix.h:18
Definition CurveFloat.h:13