UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BTComposite_Sequence.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
4#include "CoreMinimal.h"
7#include "BTComposite_Sequence.generated.h"
8
14UCLASS(MinimalAPI)
16{
18
19 AIMODULE_API virtual int32 GetNextChildHandler(struct FBehaviorTreeSearchData& SearchData, int32 PrevChild, EBTNodeResult::Type LastResult) const override;
20
21#if WITH_EDITOR
22 AIMODULE_API virtual bool CanAbortLowerPriority() const override;
23 AIMODULE_API virtual FName GetNodeIconName() const override;
24#endif
25};
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition NameTypes.h:617
Definition BTCompositeNode.h:88
Definition BTComposite_Sequence.h:16
Type
Definition BehaviorTreeTypes.h:87
Definition BehaviorTreeTypes.h:534