UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BTService_BlackboardBase.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
4#include "CoreMinimal.h"
7#include "BTService_BlackboardBase.generated.h"
8
9class UBehaviorTree;
10
11UCLASS(Abstract, MinimalAPI)
13{
15
16
17 AIMODULE_API virtual void InitializeFromAsset(UBehaviorTree& Asset) override;
18
20 FName GetSelectedBlackboardKey() const;
21
22protected:
23
24#if WITH_EDITOR
25 AIMODULE_API virtual FString GetErrorMessage() const override;
26#endif
27
29 UPROPERTY(EditAnywhere, Category=Blackboard)
31};
32
34// Inlines
35
36inline FName UBTService_BlackboardBase::GetSelectedBlackboardKey() const
37{
38 return BlackboardKey.SelectedKeyName;
39}
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition NameTypes.h:617
Definition BTService_BlackboardBase.h:13
Definition BTService.h:35
Definition BehaviorTree.h:16
Definition BehaviorTreeTypes.h:624
FName SelectedKeyName
Definition BehaviorTreeTypes.h:637