UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BTTask_BlackboardBase.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
8#include "BTTask_BlackboardBase.generated.h"
9
10class UBehaviorTree;
11
12UCLASS(Abstract, MinimalAPI)
14{
16
17
18 AIMODULE_API virtual void InitializeFromAsset(UBehaviorTree& Asset) override;
19
21 FName GetSelectedBlackboardKey() const;
22
23protected:
24
25#if WITH_EDITOR
26 AIMODULE_API virtual FString GetErrorMessage() const override;
27#endif
28
30 UPROPERTY(EditAnywhere, Category=Blackboard)
32};
33
35// Inlines
36
37inline FName UBTTask_BlackboardBase::GetSelectedBlackboardKey() const
38{
39 return BlackboardKey.SelectedKeyName;
40}
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition NameTypes.h:617
Definition BTTaskNode.h:34
Definition BTTask_BlackboardBase.h:14
Definition BehaviorTree.h:16
Definition BehaviorTreeTypes.h:624
FName SelectedKeyName
Definition BehaviorTreeTypes.h:637