UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BlueprintInstancedStructLibrary.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
7#include "BlueprintInstancedStructLibrary.generated.h"
8
9struct FGenericStruct;
10
11UENUM()
13{
14 Valid,
16};
17
18UCLASS(MinimalAPI)
20{
22
23public:
24
28 UFUNCTION(BlueprintCallable, CustomThunk, Category = "Utilities|Instanced Struct", meta = (CustomStructureParam = "Value", BlueprintInternalUseOnly="true", NativeMakeFunc))
29 static ENGINE_API FInstancedStruct MakeInstancedStruct(const int32& Value);
30
34 UFUNCTION(BlueprintCallable, CustomThunk, Category = "Utilities|Instanced Struct", meta = (CustomStructureParam = "Value", BlueprintInternalUseOnly="true"))
35 static ENGINE_API void SetInstancedStructValue(UPARAM(Ref) FInstancedStruct& InstancedStruct, const int32& Value);
36
40 UFUNCTION(BlueprintCallable, CustomThunk, Category = "Utilities|Instanced Struct", meta = (CustomStructureParam = "Value", ExpandEnumAsExecs = "ExecResult", BlueprintInternalUseOnly="true"))
41 static ENGINE_API void GetInstancedStructValue(EStructUtilsResult& ExecResult, UPARAM(Ref) const FInstancedStruct& InstancedStruct, int32& Value);
42
46 UFUNCTION(BlueprintCallable, Category = "Utilities|Instanced Struct", meta = (AdvancedDisplay = "1"))
47 static void Reset(UPARAM(Ref)FInstancedStruct& InstancedStruct, const UScriptStruct* StructType = nullptr)
48 {
49 InstancedStruct.InitializeAs(StructType, nullptr);
50 }
51
55 UFUNCTION(BlueprintCallable, Category = "Utilities|Instanced Struct", meta = (DisplayName = "Is Valid (Branch)", ExpandEnumAsExecs = "ReturnValue"))
57 {
58 return InstancedStruct.IsValid() ? EStructUtilsResult::Valid : EStructUtilsResult::NotValid;
59 }
60
64 UFUNCTION(BlueprintPure, Category = "Utilities|Instanced Struct", meta = (CompactNodeTitle = "==", DisplayName = "Equal", Keywords = "== equal"))
65 static bool EqualEqual_InstancedStruct(UPARAM(Ref) const FInstancedStruct& A, UPARAM(Ref) const FInstancedStruct& B) { return A == B; }
66
70 UFUNCTION(BlueprintPure, Category = "Utilities|Instanced Struct", meta = (CompactNodeTitle = "!=", DisplayName = "Not Equal", Keywords = "!= not equal"))
71 static bool NotEqual_InstancedStruct(UPARAM(Ref) const FInstancedStruct& A, UPARAM(Ref) const FInstancedStruct& B) { return A != B; }
72
76 UFUNCTION(BlueprintPure, Category = "Utilities|Instanced Struct", meta = ( DisplayName = "Is Valid"))
77 static bool IsValid_InstancedStruct(UPARAM(Ref) const FInstancedStruct& InstancedStruct) { return InstancedStruct.IsValid(); }
78
79private:
83};
EStructUtilsResult
Definition BlueprintInstancedStructLibrary.h:13
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPARAM(...)
Definition ObjectMacros.h:748
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define DECLARE_FUNCTION(func)
Definition ObjectMacros.h:783
#define UCLASS(...)
Definition ObjectMacros.h:776
#define UENUM(...)
Definition ObjectMacros.h:749
uint8_t uint8
Definition binka_ue_file_header.h:8
Definition BlueprintFunctionLibrary.h:16
Definition BlueprintInstancedStructLibrary.h:20
UFUNCTION(BlueprintCallable, Category="Utilities|Instanced Struct", meta=(DisplayName="Is Valid (Branch)", ExpandEnumAsExecs="ReturnValue")) static EStructUtilsResult IsInstancedStructValid(UPARAM(Ref) const FInstancedStruct &InstancedStruct)
Definition BlueprintInstancedStructLibrary.h:55
Definition Class.h:1720
Definition KismetSystemLibrary.h:100
Definition InstancedStruct.h:32