UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BoolBinding.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreMinimal.h
"
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#include "
UObject/ObjectMacros.h
"
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#include "
UObject/ScriptMacros.h
"
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#include "
Binding/PropertyBinding.h
"
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#include "BoolBinding.generated.h"
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UCLASS
(MinimalAPI)
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class
UBoolBinding
:
public
UPropertyBinding
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{
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GENERATED_BODY
()
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public
:
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UMG_API
UBoolBinding
();
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UMG_API
virtual
bool
IsSupportedSource(
FProperty
*
Property
)
const override
;
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UMG_API
virtual
bool
IsSupportedDestination(
FProperty
*
Property
)
const override
;
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UFUNCTION
()
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UMG_API
bool
GetValue()
const
;
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};
CoreMinimal.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
ObjectMacros.h
GENERATED_BODY
#define GENERATED_BODY(...)
Definition
ObjectMacros.h:765
UFUNCTION
#define UFUNCTION(...)
Definition
ObjectMacros.h:745
UCLASS
#define UCLASS(...)
Definition
ObjectMacros.h:776
PropertyBinding.h
EPropertyTagSerializeType::Property
@ Property
ScriptMacros.h
FProperty
Definition
UnrealType.h:174
UBoolBinding
Definition
BoolBinding.h:13
UPropertyBinding
Definition
PropertyBinding.h:18
Engine
Source
Runtime
UMG
Public
Binding
BoolBinding.h
Generated by
1.9.8