8#if WITH_DEV_AUTOMATION_TESTS
13 :
public FBuildPatchProgress
20 virtual void SetPaused(
bool bIsPaused)
override
25 virtual void Abort()
override
30 virtual void SetStateProgress(
const EBuildPatchState& State,
const float&
Value)
override
39 virtual void SetStateWeight(
const EBuildPatchState& State,
const float&
Value)
override
44 virtual EBuildPatchState
GetState()
const override
47 return EBuildPatchState();
50 virtual float GetProgress()
const override
56 virtual float GetProgressNoMarquee()
const override
62 virtual float GetStateProgress(
const EBuildPatchState& State)
const override
68 virtual float GetStateWeight(
const EBuildPatchState& State)
const override
74 virtual bool TogglePauseState()
override
86 virtual bool GetPauseState()
const override
OODEFFUNC typedef void(OODLE_CALLBACK t_fp_OodleCore_Plugin_Free)(void *ptr)
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
UE_FORCEINLINE_HINT uint64 GetState() const
Definition LockFreeList.h:46
const bool
Definition NetworkReplayStreaming.h:178
USkinnedMeshComponent float
Definition SkinnedMeshComponent.h:60
Definition AndroidPlatformMisc.h:14
Definition BuildPatchFileConstructor.h:28
void WaitWhilePaused(FThreadSafeBool &bIsPaused, FThreadSafeBool &bShouldAbort)
Definition BuildPatchFileConstructor.cpp:68
void SetPaused(bool paused)