UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
CameraRig_Crane.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5//#include "Engine/Scene.h"
6
7#include "CoreMinimal.h"
10#include "CameraRig_Crane.generated.h"
11
12class UStaticMeshComponent;
13
17UCLASS(Blueprintable, MinimalAPI)
19{
21
22public:
23
24 // ctor
26
27 CINEMATICCAMERA_API virtual void Tick(float DeltaTime) override;
28 CINEMATICCAMERA_API virtual bool ShouldTickIfViewportsOnly() const override;
29
31 UPROPERTY(Interp, EditAnywhere, BlueprintReadWrite, Category = "Crane Controls", meta = (UIMin = "-360", UIMax = "360", Units = deg))
32 float CranePitch;
33
35 UPROPERTY(Interp, EditAnywhere, BlueprintReadWrite, Category = "Crane Controls", meta = (UIMin = "-360", UIMax = "360", Units = deg))
36 float CraneYaw;
37
39 UPROPERTY(Interp, EditAnywhere, BlueprintReadWrite, Category = "Crane Controls", meta = (ClampMin=0, Units = cm))
40 float CraneArmLength;
41
43 UPROPERTY(Interp, EditAnywhere, BlueprintReadWrite, Category = "Crane Controls")
44 bool bLockMountPitch;
45
47 UPROPERTY(Interp, EditAnywhere, BlueprintReadWrite, Category = "Crane Controls")
48 bool bLockMountYaw;
49
50#if WITH_EDITOR
51 CINEMATICCAMERA_API virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
52 CINEMATICCAMERA_API virtual void PostEditUndo() override;
53#endif
54 CINEMATICCAMERA_API virtual class USceneComponent* GetDefaultAttachComponent() const override;
55
56private:
57#if WITH_EDITORONLY_DATA
59#endif
60 void UpdateCraneComponents();
61
63 UPROPERTY(EditDefaultsOnly, Category = "Crane Components")
64 TObjectPtr<USceneComponent> TransformComponent;
65
67 UPROPERTY(EditDefaultsOnly, Category = "Crane Components")
68 TObjectPtr<USceneComponent> CraneYawControl;
69
71 UPROPERTY(EditDefaultsOnly, Category = "Crane Components")
72 TObjectPtr<USceneComponent> CranePitchControl;
73
75 UPROPERTY(EditDefaultsOnly, Category = "Crane Components")
76 TObjectPtr<USceneComponent> CraneCameraMount;
77
78#if WITH_EDITORONLY_DATA
82
85
88
91#endif
92};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
USkinnedMeshComponent float
Definition SkinnedMeshComponent.h:60
Definition Actor.h:257
Definition CameraRig_Crane.h:19
Definition UObjectGlobals.h:1292
Definition UnrealType.h:6865
Definition ObjectPtr.h:488