UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ClientPilotComponent.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
ClientPilotBlackboardManager.h
"
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#include "
UObject/Object.h
"
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#include "
UObject/ObjectMacros.h
"
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#include "
UObject/UObjectGlobals.h
"
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#include "ClientPilotComponent.generated.h"
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class
UClientPilotBlackboard
;
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UCLASS
(MinimalAPI)
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class
UClientPilotComponent
:
public
UObject
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{
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GENERATED_BODY
()
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public
:
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CLIENTPILOT_API
UClientPilotComponent
();
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CLIENTPILOT_API
UClientPilotBlackboard
* GetBlackboardInstance();
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CLIENTPILOT_API
virtual
void
ThinkAndAct();
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};
ClientPilotBlackboardManager.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
ObjectMacros.h
GENERATED_BODY
#define GENERATED_BODY(...)
Definition
ObjectMacros.h:765
UCLASS
#define UCLASS(...)
Definition
ObjectMacros.h:776
Object.h
UObjectGlobals.h
UClientPilotBlackboard
Definition
ClientPilotBlackboard.h:15
UClientPilotComponent
Definition
ClientPilotComponent.h:15
UObject
Definition
Object.h:95
Engine
Source
Runtime
ClientPilot
Public
ClientPilotComponent.h
Generated by
1.9.8