UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ClothConfigBase.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreTypes.h"
7#include "UObject/Object.h"
10
11#include "ClothConfigBase.generated.h"
12
17UCLASS(Abstract, MinimalAPI)
19{
21public:
24
26 virtual bool NeedsSelfCollisionData() const
27 PURE_VIRTUAL(UClothConfigBase::NeedsSelfCollisionData, return false;);
28
30 virtual bool NeedsInverseMasses() const
31 PURE_VIRTUAL(UClothConfigBase::NeedsInverseMasses, return false;);
32
34 virtual bool NeedsNumInfluences() const
35 PURE_VIRTUAL(UClothConfigBase::NeedsNumInfluences, return false;);
36
38 virtual bool NeedsTethers() const
39 PURE_VIRTUAL(UClothConfigBase::NeedsTethers, return false;);
40
42 virtual float GetSelfCollisionRadius() const
43 PURE_VIRTUAL(UClothConfigBase::GetSelfCollisionRadius, return 0.f;);
44
46 virtual bool TethersUseGeodesicDistance() const
47 PURE_VIRTUAL(UClothConfigBase::TethersUseGeodesicDistance, return false;);
48};
49
54UCLASS(Abstract, Deprecated, MinimalAPI)
#define PURE_VIRTUAL(func,...)
Definition CoreMiscDefines.h:103
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition ClothConfigBase.h:19
virtual bool NeedsSelfCollisionData() const PURE_VIRTUAL(UClothConfigBase
Definition ClothConfigBase.h:26
Definition ClothConfigBase.h:56
UDEPRECATED_ClothSharedSimConfigBase()
Definition ClothConfigBase.h:59
virtual ~UDEPRECATED_ClothSharedSimConfigBase()
Definition ClothConfigBase.h:60
virtual UClothConfigBase * Migrate()
Definition ClothConfigBase.h:65
Definition Object.h:95
@ false
Definition radaudio_common.h:23