UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition ContentBundleBase.h:13
Definition ContentBundleClient.h:35
Definition ContentBundleContainer.h:34
const TArray< TUniquePtr< FContentBundle > > & GetGameContentBundles() const
Definition ContentBundleContainer.cpp:105
void ForEachContentBundle(TFunctionRef< void(FContentBundleBase *)> Func) const
Definition ContentBundleContainer.cpp:166
UWorld * GetInjectedWorld() const
Definition ContentBundleContainer.cpp:30
uint32 GetNumContentBundles() const
Definition ContentBundleContainer.cpp:93
void Initialize()
Definition ContentBundleContainer.cpp:35
void Deinitialize()
Definition ContentBundleContainer.cpp:65
~FContentBundleContainer()
Definition ContentBundleContainer.cpp:17
bool RemoveContentBundle(FContentBundleClient &ContentBundleClient)
Definition ContentBundleContainer.cpp:308
bool InjectContentBundle(FContentBundleClient &ContentBundleClient)
Definition ContentBundleContainer.cpp:281
void AddReferencedObjects(FReferenceCollector &Collector)
Definition ContentBundleContainer.cpp:88
void ForEachContentBundleBreakable(TFunctionRef< bool(FContentBundleBase *)> Func) const
Definition ContentBundleContainer.cpp:185
Definition ContentBundle.h:16
Definition ContentBundleDescriptor.h:16
Definition ContentBundleLog.cpp:15