UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ContentBundleStatus.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreMinimal.h
"
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#include "
UObject/ObjectMacros.h
"
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#include "ContentBundleStatus.generated.h"
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UENUM
()
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enum
class
EContentBundleStatus
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{
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Registered
,
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ReadyToInject
,
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FailedToInject
,
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ContentInjected
,
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Unknown
= -1
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};
EContentBundleStatus
EContentBundleStatus
Definition
ContentBundleStatus.h:11
EContentBundleStatus::ContentInjected
@ ContentInjected
EContentBundleStatus::Registered
@ Registered
EContentBundleStatus::Unknown
@ Unknown
EContentBundleStatus::ReadyToInject
@ ReadyToInject
EContentBundleStatus::FailedToInject
@ FailedToInject
CoreMinimal.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
ObjectMacros.h
UENUM
#define UENUM(...)
Definition
ObjectMacros.h:749
Engine
Source
Runtime
Engine
Public
WorldPartition
ContentBundle
ContentBundleStatus.h
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