UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
DataTableCSV.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
6
7class UDataTable;
9
10#if WITH_EDITOR
11
13{
14public:
16
18
20
21 bool WriteRow(const UScriptStruct* InRowStruct, const void* InRowData, const FProperty* SkipProperty = nullptr);
22
23private:
24 bool WriteStructEntry(const void* InRowData, FProperty* InProperty, const void* InPropertyData);
25
27 FString& ExportedText;
28};
29
30#endif // WITH_EDITOR
31
32
34{
35public:
37
39
40 bool ReadTable();
41
42private:
43 UDataTable* DataTable;
44 FString CSVData;
45 TArray<FString>& ImportProblems;
46};
47
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
EDataTableExportFlags
Definition DataTableUtils.h:13
uint8_t uint8
Definition binka_ue_file_header.h:8
Definition DataTableCSV.h:34
~FDataTableImporterCSV()
Definition DataTableCSV.cpp:121
bool ReadTable()
Definition DataTableCSV.cpp:125
Definition UnrealType.h:174
Definition Array.h:670
Definition DataTable.h:81
Definition Class.h:1720