UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
DebugCommands.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "Misc/Build.h"
6
7#if !UE_BUILD_SHIPPING
8
9#include "Containers/Array.h"
11
12struct IConsoleCommand;
13
14namespace UE::IoStore
15{
16
17class FOnDemandIoStore;
18
20{
21public:
25
26private:
27
28 void BindConsoleCommands();
29 void UnbindConsoleCommands();
30
31 void RunRequestTest(const TArray<FString>& Args) const;
32
33 FOnDemandIoStore* OnDemandIoStore = nullptr;
34
35 TArray<IConsoleCommand*> DynamicConsoleCommands;
36};
37
38} // namespace UE::IoStore
39
40#endif // !UE_BUILD_SHIPPING
Definition Array.h:670
Definition DebugCommands.h:20
~FOnDemandDebugCommands()
Definition DebugCommands.cpp:28
Definition OnDemandIoStore.h:332
NO_LOGGING.
Definition Client.h:20
Definition IConsoleManager.h:797