UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
DetourAssert.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2// Modified version of Recast/Detour's source file
3
4//
5// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
6//
7// This software is provided 'as-is', without any express or implied
8// warranty. In no event will the authors be held liable for any damages
9// arising from the use of this software.
10// Permission is granted to anyone to use this software for any purpose,
11// including commercial applications, and to alter it and redistribute it
12// freely, subject to the following restrictions:
13// 1. The origin of this software must not be misrepresented; you must not
14// claim that you wrote the original software. If you use this software
15// in a product, an acknowledgment in the product documentation would be
16// appreciated but is not required.
17// 2. Altered source versions must be plainly marked as such, and must not be
18// misrepresented as being the original software.
19// 3. This notice may not be removed or altered from any source distribution.
20//
21
22#ifndef DETOURASSERT_H
23#define DETOURASSERT_H
24
25#include "CoreMinimal.h"
26
27// Note: This header file's only purpose is to include define assert.
28// Feel free to change the file and include your own implementation instead.
29
30#ifdef NDEBUG
31// From http://cnicholson.net/2009/02/stupid-c-tricks-adventures-in-assert/
32# define dtAssert(x) do { (void)sizeof((x)); } while((void)(__LINE__==-1),false)
33#else
34# include <assert.h>
35# define dtAssert(x) { assert(x); CA_ASSUME(x); } (void)0
36#endif
37
38#endif // DETOURASSERT_H