13#include "DeviceProfile.generated.h"
31 FString BaseProfileName;
35 uint32 bIsVisibleForAssets : 1;
45 FString ConfigPlatform;
57 ValidateTextureLODGroups();
61 UPROPERTY(EditAnywhere, config, Category=ConsoleVariables)
71 return ConfigPlatform.Len() ? *ConfigPlatform : Super::GetConfigOverridePlatform();
86 return CVarsUpdatedDelegate;
124 ENGINE_API virtual void BeginDestroy()
override;
139 UE_DEPRECATED(5.6,
"GetConsolidatedCVars is no longer supported due to being non-thread safe, use ForEachConsolidatedCvar or GetConsolidatedCVarValue instead")
186#if ALLOW_OTHER_PLATFORM_CONFIG
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
UE::FPlatformRecursiveMutex FCriticalSection
Definition CriticalSection.h:53
#define DECLARE_DELEGATE(DelegateName)
Definition DelegateCombinations.h:20
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition NameTypes.h:617
Definition UnrealType.h:174
Definition AssetRegistryState.h:50
Definition UnrealString.h.inl:34
Definition DeviceProfile.h:22
FOnCVarsUpdated & OnCVarsUpdated()
Definition DeviceProfile.h:84
TArray< FSelectedFragmentProperties > SelectedFragments
Definition DeviceProfile.h:116
virtual void PostReloadConfig(class FProperty *PropertyThatWasLoaded) override
Definition DeviceProfile.h:53
bool IsVisibleForAssets() const
Definition DeviceProfile.h:96
Definition TextureLODSettings.h:137
@ false
Definition radaudio_common.h:23
Definition DeviceProfileMatching.h:169
Definition UnrealType.h:6865
Definition DeviceProfileMatching.h:15
Definition ObjectPtr.h:488