UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
DistributionVectorParameterBase.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3
4#pragma once
5
6#include "CoreMinimal.h"
9#include "DistributionVectorParameterBase.generated.h"
10
11UCLASS(abstract, collapsecategories, hidecategories=Object, editinlinenew, MinimalAPI)
13{
15
16 UPROPERTY(EditAnywhere, Category=DistributionVectorParameterBase)
17 FName ParameterName;
18
19 UPROPERTY(EditAnywhere, Category=DistributionVectorParameterBase)
20 FVector MinInput;
21
22 UPROPERTY(EditAnywhere, Category=DistributionVectorParameterBase)
23 FVector MaxInput;
24
25 UPROPERTY(EditAnywhere, Category=DistributionVectorParameterBase)
26 FVector MinOutput;
27
28 UPROPERTY(EditAnywhere, Category=DistributionVectorParameterBase)
29 FVector MaxOutput;
30
31 UPROPERTY(EditAnywhere, Category=DistributionVectorParameterBase)
33
34
35 //Begin UDistributionVector Interface
36 ENGINE_API virtual FVector GetValue(float F = 0.f, UObject* Data = NULL, int32 Extreme = 0, struct FRandomStream* InRandomStream = NULL) const override;
37 virtual bool CanBeBaked() const override { return false; }
38 //End UDistributionVector Interface
39
41 virtual bool GetParamValue(UObject* Data, FName ParamName, FVector& OutVector) const { return false; }
42
46};
47
48
49
#define NULL
Definition oodle2base.h:134
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition NameTypes.h:617
Definition EnumAsByte.h:22
Definition DistributionVectorConstant.h:13
Definition DistributionVectorParameterBase.h:13
Definition Object.h:95
Definition RandomStream.h:20