UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
EditorPathHelper.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreFwd.h
"
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#include "
UObject/Object.h
"
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#include "
UObject/SoftObjectPath.h
"
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class
FEditorPathHelper
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{
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#if WITH_EDITOR
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public
:
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static
COREUOBJECT_API
FSoftObjectPath
GetEditorPath
(
const
UObject
* InObject);
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static
COREUOBJECT_API
FSoftObjectPath
GetEditorPathFromReferencer
(
const
UObject
* InObject,
const
UObject
*
InReferencer
);
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static
COREUOBJECT_API
FSoftObjectPath
GetEditorPathFromEditorPathOwner
(
const
UObject
* InObject,
const
UObject
*
InEditorPathOwner
);
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static
COREUOBJECT_API
UObject
*
GetEditorPathOwner
(
const
UObject
* InObject);
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static
COREUOBJECT_API
bool
IsInEditorPath
(
const
UObject
*
InEditorPathOwner
,
const
UObject
* InObject);
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static
COREUOBJECT_API
bool
IsEnabled();
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#endif
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};
CoreFwd.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
Object.h
SoftObjectPath.h
FEditorPathHelper
Definition
EditorPathHelper.h:13
UObject
Definition
Object.h:95
FSoftObjectPath
Definition
SoftObjectPath.h:56
Engine
Source
Runtime
CoreUObject
Public
Misc
EditorPathHelper.h
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