UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
EmitterCameraLensEffectBase.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
8#pragma once
9
10#include "CoreMinimal.h"
13#include "Particles/Emitter.h"
15#include "EmitterCameraLensEffectBase.generated.h"
16
18
19UCLASS(abstract, Blueprintable, MinimalAPI)
21{
23
24protected:
26 UPROPERTY(EditDefaultsOnly, Category = EmitterCameraLensEffectBase)
27 TObjectPtr<class UParticleSystem> PS_CameraEffect;
28
32
37 UPROPERTY(EditDefaultsOnly, Category = EmitterCameraLensEffectBase)
38 FTransform RelativeTransform;
39
40public:
42 UPROPERTY(EditDefaultsOnly, Category = EmitterCameraLensEffectBase)
43 float BaseFOV;
44
46 UPROPERTY(EditAnywhere, Category = EmitterCameraLensEffectBase)
47 uint8 bAllowMultipleInstances:1;
48
50 UPROPERTY(EditAnywhere, Category = EmitterCameraLensEffectBase)
51 uint8 bResetWhenRetriggered:1;
52
57 UPROPERTY(EditDefaultsOnly, Category = EmitterCameraLensEffectBase, meta = (MustImplement = "/Script/Engine.CameraLensEffectInterface"))
58 TArray<TSubclassOf<AActor>> EmittersToTreatAsSame;
59public:
60 //~ Begin AActor Interface
61 ENGINE_API virtual void EndPlay(const EEndPlayReason::Type EndPlayReason) override;
64 //~ End AActor Interface
65
66 //~ Begin ICameraLensEffectInterface interface
67 ENGINE_API virtual const FTransform& GetRelativeTransform() const override;
68 ENGINE_API virtual float GetBaseFOV() const override;
69 ENGINE_API virtual bool ShouldAllowMultipleInstances() const override;
70 ENGINE_API virtual bool ResetWhenTriggered() const override;
71 ENGINE_API virtual bool ShouldTreatEmitterAsSame(TSubclassOf<AActor> OtherEmitter) const override;
72 ENGINE_API virtual bool IsLooping() const override;
73
74 ENGINE_API virtual void AdjustBaseFOV(float NewFOV);
75
77 ENGINE_API virtual void RegisterCamera(APlayerCameraManager* C) override;
78
79 ENGINE_API virtual void NotifyWillBePooled() override;
80
82 ENGINE_API virtual void NotifyRetriggered() override;
83
85 ENGINE_API virtual void ActivateLensEffect() override;
86
88 ENGINE_API virtual void DeactivateLensEffect() override;
89
92 //~ End ICameraLensEffectInterface interface
93
94 UE_DEPRECATED(5.0, "ICameraLensEffectInterface::GetAttachedEmitterTransform is favored now")
96
99 UPROPERTY()
100 float DistFromCamera_DEPRECATED;
101};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
uint8_t uint8
Definition binka_ue_file_header.h:8
Definition Actor.h:257
FName Tag const
Definition Actor.h:3810
Definition EmitterCameraLensEffectBase.h:21
Definition Emitter.h:56
Definition PlayerCameraManager.h:189
virtual ENGINE_API void PostInitializeComponents() override
Definition PlayerCameraManager.cpp:635
virtual ENGINE_API void EndPlay(const EEndPlayReason::Type EndPlayReason) override
Definition PlayerCameraManager.cpp:671
Definition Engine.Build.cs:7
Definition CameraLensEffectInterface.h:22
Definition Array.h:670
Definition SubclassOf.h:30
Definition ParticleSystem.h:160
Definition EngineTypes.h:3429
Definition ObjectPtr.h:488