#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition EngineNetworkCustomVersion.h:49
FEngineNetworkCustomVersion()=delete
CORE_API static const FGuid Guid
Definition EngineNetworkCustomVersion.h:106
Type
Definition EngineNetworkCustomVersion.h:51
@ RepMoveOptionalAcceleration
Definition EngineNetworkCustomVersion.h:90
@ ClientHandshakeId
Definition EngineNetworkCustomVersion.h:96
@ ClassNetCacheFullName
Definition EngineNetworkCustomVersion.h:70
@ BeforeCustomVersionWasAdded
Definition EngineNetworkCustomVersion.h:53
@ PredictionKeyBaseNotReplicated
Definition EngineNetworkCustomVersion.h:89
@ HitResultInstanceHandle
Definition EngineNetworkCustomVersion.h:74
@ NewActorOverrideLevel
Definition EngineNetworkCustomVersion.h:60
@ RuntimeFeaturesCompatibility
Definition EngineNetworkCustomVersion.h:83
@ DynamicMontageSerialization
Definition EngineNetworkCustomVersion.h:88
@ InterfacePropertySerialization
Definition EngineNetworkCustomVersion.h:75
@ CloseChildConnection
Definition EngineNetworkCustomVersion.h:98
@ RepCmdChecksumRemovePrintf
Definition EngineNetworkCustomVersion.h:59
@ MontagePlayInstIdSerialization
Definition EngineNetworkCustomVersion.h:76
@ LatestVersion
Definition EngineNetworkCustomVersion.h:102
@ OptionallyQuantizeSpawnInfo
Definition EngineNetworkCustomVersion.h:68
@ MontagePlayCountSerialization
Definition EngineNetworkCustomVersion.h:92
@ FastArrayDeltaStruct
Definition EngineNetworkCustomVersion.h:66
@ RemoteObjectReferences
Definition EngineNetworkCustomVersion.h:93
@ SerializeDoubleVectorsAsDoubles
Definition EngineNetworkCustomVersion.h:77
@ NetExportSerialization
Definition EngineNetworkCustomVersion.h:64
@ BeaconNetIDVariant
Definition EngineNetworkCustomVersion.h:94
@ Placeholder
Definition EngineNetworkCustomVersion.h:82
@ PawnRemoteViewPitchTo16Bit
Definition EngineNetworkCustomVersion.h:97
@ MaxActorChannelsCustomization
Definition EngineNetworkCustomVersion.h:58
@ VersionPlusOne
Definition EngineNetworkCustomVersion.h:101
@ GameStateReplicatedTimeAsDouble
Definition EngineNetworkCustomVersion.h:86
@ Ver21AndViewPitchOnly_DONOTUSE
Definition EngineNetworkCustomVersion.h:81
@ CustomExports
Definition EngineNetworkCustomVersion.h:91
@ RepMoveServerFrameAndHandle
Definition EngineNetworkCustomVersion.h:80
@ FixEnumSerialization
Definition EngineNetworkCustomVersion.h:67
@ Initial
Definition EngineNetworkCustomVersion.h:56
@ SoftObjectPtrNetGuids
Definition EngineNetworkCustomVersion.h:84
@ CustomVersions
Definition EngineNetworkCustomVersion.h:87
@ JitterInHeader
Definition EngineNetworkCustomVersion.h:69
@ AcksIncludedInHeader
Definition EngineNetworkCustomVersion.h:63
@ SubObjectDestroyFlag
Definition EngineNetworkCustomVersion.h:85
@ PackedVectorLWCSupport
Definition EngineNetworkCustomVersion.h:78
@ NetExportSerializeFix
Definition EngineNetworkCustomVersion.h:65
@ JoinNoPawn
Definition EngineNetworkCustomVersion.h:95
@ PawnRemoteViewPitch
Definition EngineNetworkCustomVersion.h:79
@ ReplayDormancy
Definition EngineNetworkCustomVersion.h:71
@ SubObjectOuterChain
Definition EngineNetworkCustomVersion.h:73
@ ReplayBackwardsCompat
Definition EngineNetworkCustomVersion.h:57
@ ChannelCloseReason
Definition EngineNetworkCustomVersion.h:62
@ EnumSerializationCompat
Definition EngineNetworkCustomVersion.h:72
@ ChannelNames
Definition EngineNetworkCustomVersion.h:61
Definition EngineNetworkCustomVersion.h:112
FGameNetworkCustomVersion()=delete
CORE_API static const FGuid Guid
Definition EngineNetworkCustomVersion.h:124
Type
Definition EngineNetworkCustomVersion.h:114
@ VersionPlusOne
Definition EngineNetworkCustomVersion.h:119
@ LatestVersion
Definition EngineNetworkCustomVersion.h:120
@ BeforeCustomVersionWasAdded
Definition EngineNetworkCustomVersion.h:116