UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition EnginePackageLocalizationCache.h:12
virtual ENGINE_API void FindAssetGroupPackages(const FName InAssetGroupName, const FTopLevelAssetPath &InAssetClassName) override
Definition EnginePackageLocalizationCache.cpp:84
ENGINE_API FEnginePackageLocalizationCache()
Definition EnginePackageLocalizationCache.cpp:10
virtual ENGINE_API ~FEnginePackageLocalizationCache()
Definition EnginePackageLocalizationCache.cpp:21
virtual ENGINE_API void FindLocalizedPackages(const TMap< FString, TArray< FString > > &NewSourceToLocalizedPaths, TMap< FName, TArray< FName > > &InOutSourcePackagesToLocalizedPackages) override
Definition EnginePackageLocalizationCache.cpp:31
Definition NameTypes.h:617
Definition PackageLocalizationCache.h:112
Definition UnrealString.h.inl:34
Definition AssetData.h:162
Definition TopLevelAssetPath.h:38