UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
EngineVersionComparison.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
Runtime/Launch/Resources/Version.h
"
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// Helper for UE_VERSION_NEWER_THAN and UE_VERSION_OLDER_THAN
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#define UE_GREATER_SORT(Value, ValueToBeGreaterThan, TieBreaker) \
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(((Value) > (ValueToBeGreaterThan)) || (((Value) == (ValueToBeGreaterThan)) && (TieBreaker)))
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// Version comparison macro that is defined to true if the UE version is newer or equal than MajorVer.MinorVer.PatchVer
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// and false otherwise
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// (a typical use is for backward compatible code)
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#define UE_VERSION_NEWER_THAN_OR_EQUAL(MajorVersion, MinorVersion, PatchVersion)\
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UE_GREATER_SORT(ENGINE_MAJOR_VERSION, MajorVersion, UE_GREATER_SORT(ENGINE_MINOR_VERSION, MinorVersion, UE_GREATER_SORT(ENGINE_PATCH_VERSION, PatchVersion, true)))
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// Version comparison macro that is defined to true if the UE version is newer than MajorVer.MinorVer.PatchVer and false otherwise
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// (a typical use is to alert integrators to revisit this code when upgrading to a new engine version)
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#define UE_VERSION_NEWER_THAN(MajorVersion, MinorVersion, PatchVersion) \
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UE_GREATER_SORT(ENGINE_MAJOR_VERSION, MajorVersion, UE_GREATER_SORT(ENGINE_MINOR_VERSION, MinorVersion, UE_GREATER_SORT(ENGINE_PATCH_VERSION, PatchVersion, false)))
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// Version comparison macro that is defined to true if the UE version is older than MajorVer.MinorVer.PatchVer and false otherwise
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// (use when making code that needs to be compatible with older engine versions)
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#define UE_VERSION_OLDER_THAN(MajorVersion, MinorVersion, PatchVersion) \
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UE_GREATER_SORT(MajorVersion, ENGINE_MAJOR_VERSION, UE_GREATER_SORT(MinorVersion, ENGINE_MINOR_VERSION, UE_GREATER_SORT(PatchVersion, ENGINE_PATCH_VERSION, false)))
Version.h
Engine
Source
Runtime
Core
Public
Misc
EngineVersionComparison.h
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