UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
EnvQueryGenerator_OnCircle.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
11#include "EnvQueryGenerator_OnCircle.generated.h"
12
13class AActor;
14
15UENUM()
17{
18 // Use the SpaceBetween value to determine how far apart points should be.
20 // Use a fixed number of points
22};
23
24UCLASS(meta = (DisplayName = "Points: Circle"), MinimalAPI)
26{
28
29
30 UPROPERTY(EditDefaultsOnly, Category=Generator)
31 FAIDataProviderFloatValue CircleRadius;
32
34 UPROPERTY(EditDefaultsOnly, Category = Generator)
35 EPointOnCircleSpacingMethod PointOnCircleSpacingMethod;
36
38 UPROPERTY(EditDefaultsOnly, Category = Generator, meta = (EditCondition = "PointOnCircleSpacingMethod == EPointOnCircleSpacingMethod::BySpaceBetween", EditConditionHides))
39 FAIDataProviderFloatValue SpaceBetween;
40
42 UPROPERTY(EditDefaultsOnly, Category = Generator, meta = (EditCondition = "PointOnCircleSpacingMethod == EPointOnCircleSpacingMethod::ByNumberOfPoints", EditConditionHides))
43 FAIDataProviderIntValue NumberOfPoints;
44
46 UPROPERTY(EditDefaultsOnly, Category=Generator, meta=(EditCondition="bDefineArc"))
47 FEnvDirection ArcDirection;
48
50 UPROPERTY(EditDefaultsOnly, Category=Generator)
51 FAIDataProviderFloatValue ArcDirectionOffsetDegrees;
52
54 UPROPERTY(EditDefaultsOnly, Category=Generator)
56
58 UPROPERTY(EditAnywhere, Category=Generator)
60
62 UPROPERTY(EditDefaultsOnly, Category = Generator)
63 bool bIgnoreAnyContextActorsWhenGeneratingCircle;
64
66 UPROPERTY(EditAnywhere, Category = Generator)
67 FAIDataProviderFloatValue CircleCenterZOffset;
68
70 UPROPERTY(EditAnywhere, Category=Generator)
71 FEnvTraceData TraceData;
72
73 UPROPERTY(EditAnywhere, Category=Generator, meta=(InlineEditConditionToggle))
74 uint32 bDefineArc:1;
75
76 AIMODULE_API virtual void PostLoad() override;
77
78 AIMODULE_API virtual void GenerateItems(FEnvQueryInstance& QueryInstance) const override;
79
80 AIMODULE_API virtual FText GetDescriptionTitle() const override;
81 AIMODULE_API virtual FText GetDescriptionDetails() const override;
82
83#if WITH_EDITOR
84 AIMODULE_API virtual void PostEditChangeProperty( struct FPropertyChangedEvent& PropertyChangedEvent) override;
85#endif // WITH_EDITOR
86
87protected:
88 AIMODULE_API FVector CalcDirection(FEnvQueryInstance& QueryInstance) const;
89
93 int32 StepsCount, float AngleStep, FEnvQueryInstance& OutQueryInstance) const;
94
95 AIMODULE_API virtual void AddItemDataForCircle(uint8* ContextRawData, UEnvQueryItemType* ContextItemType,
97};
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
EPointOnCircleSpacingMethod
Definition EnvQueryGenerator_OnCircle.h:17
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
#define UENUM(...)
Definition ObjectMacros.h:749
uint8_t uint8
Definition binka_ue_file_header.h:8
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition Actor.h:257
Definition Text.h:385
Definition Array.h:670
Definition SubclassOf.h:30
Definition EnvQueryGenerator_OnCircle.h:26
Definition EnvQueryGenerator_ProjectedPoints.h:18
Definition EnvQueryItemType.h:16
Definition AIDataProvider.h:130
Definition AIDataProvider.h:117
Definition EnvQueryTypes.h:305
Definition EnvQueryTypes.h:793
Definition EnvQueryTypes.h:329
Definition UnrealType.h:6865