UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
EnvQueryGenerator_PerceivedActors.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
8#include "EnvQueryGenerator_PerceivedActors.generated.h"
9
10
12UCLASS(meta = (DisplayName = "Perceived Actors"), MinimalAPI)
14{
16
17protected:
19 UPROPERTY(EditDefaultsOnly, Category=Generator)
20 TSubclassOf<AActor> AllowedActorClass;
21
23 UPROPERTY(EditDefaultsOnly, Category=Generator)
25
27 UPROPERTY(EditAnywhere, Category=Generator)
28 TSubclassOf<UEnvQueryContext> ListenerContext;
29
31 UPROPERTY(EditAnywhere, Category=Generator)
32 TSubclassOf<UAISense> SenseToUse;
33
39 UPROPERTY(EditAnywhere, Category=Generator)
40 bool bIncludeKnownActors = true;
41
42 AIMODULE_API virtual void GenerateItems(FEnvQueryInstance& QueryInstance) const override;
43
44 AIMODULE_API virtual FText GetDescriptionTitle() const override;
45 AIMODULE_API virtual FText GetDescriptionDetails() const override;
46};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
return true
Definition ExternalRpcRegistry.cpp:601
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition Actor.h:257
Definition Text.h:385
Definition SubclassOf.h:30
Definition AISense.h:21
Definition EnvQueryContext.h:15
Definition EnvQueryGenerator_PerceivedActors.h:14
Definition EnvQueryGenerator.h:23
Definition AIDataProvider.h:130
Definition EnvQueryTypes.h:793