UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
EnvQueryItemType_ActorBase.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
8#include "EnvQueryItemType_ActorBase.generated.h"
9
10class AActor;
11class UBlackboardComponent;
13
14UCLASS(Abstract, MinimalAPI)
16{
18
19public:
20 AIMODULE_API virtual AActor* GetActor(const uint8* RawData) const;
21
22 AIMODULE_API virtual void AddBlackboardFilters(FBlackboardKeySelector& KeySelector, UObject* FilterOwner) const override;
23 AIMODULE_API virtual bool StoreInBlackboard(FBlackboardKeySelector& KeySelector, UBlackboardComponent* Blackboard, const uint8* RawData) const override;
24 AIMODULE_API virtual FString GetDescription(const uint8* RawData) const override;
25};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
uint8_t uint8
Definition binka_ue_file_header.h:8
Definition Actor.h:257
Definition EnvQueryItemType_ActorBase.h:16
Definition EnvQueryItemType_VectorBase.h:15
Definition Object.h:95
Definition BehaviorTreeTypes.h:624