UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
EnvQueryItemType_Direction.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
9#include "EnvQueryItemType_Direction.generated.h"
10
12
13UCLASS(MinimalAPI)
15{
17public:
19
21
22 static AIMODULE_API FVector GetValue(const uint8* RawData);
23 static AIMODULE_API void SetValue(uint8* RawData, const FVector& Value);
24
25 static AIMODULE_API FRotator GetValueRot(const uint8* RawData);
26 static AIMODULE_API void SetValueRot(uint8* RawData, const FRotator& Value);
27
28 static AIMODULE_API void SetContextHelper(FEnvQueryContextData& ContextData, const FVector& SingleDirection);
29 static AIMODULE_API void SetContextHelper(FEnvQueryContextData& ContextData, const FRotator& SingleRotation);
30 static AIMODULE_API void SetContextHelper(FEnvQueryContextData& ContextData, const TArray<FVector>& MultipleDirections);
31 static AIMODULE_API void SetContextHelper(FEnvQueryContextData& ContextData, const TArray<FRotator>& MultipleRotations);
32
33 AIMODULE_API virtual FRotator GetItemRotation(const uint8* RawData) const override;
34 AIMODULE_API virtual FString GetDescription(const uint8* RawData) const override;
35};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
uint8_t uint8
Definition binka_ue_file_header.h:8
Definition UObjectGlobals.h:1292
static COREUOBJECT_API FObjectInitializer & Get()
Definition UObjectGlobals.cpp:5001
Definition Array.h:670
Definition EnvQueryItemType_Direction.h:15
FVector FValueType
Definition EnvQueryItemType_Direction.h:18
Definition EnvQueryItemType_VectorBase.h:15
Definition EnvQueryTypes.h:642