UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
EnvironmentalCollisions.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
EngineDefines.h
"
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struct
FClothCollisionData
;
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class
USceneComponent;
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struct
FEnvironmentalCollisions
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{
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static
ENGINE_API
void
AppendCollisionDataFromEnvironment
(
const
USceneComponent* SceneComponent,
FClothCollisionData
& CollisionData);
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};
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
EngineDefines.h
FClothCollisionData
Definition
ClothCollisionData.h:14
FEnvironmentalCollisions
Definition
EnvironmentalCollisions.h:9
FEnvironmentalCollisions::AppendCollisionDataFromEnvironment
static ENGINE_API void AppendCollisionDataFromEnvironment(const USceneComponent *SceneComponent, FClothCollisionData &CollisionData)
Definition
EnvironmentalCollisions.cpp:18
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PhysicsEngine
EnvironmentalCollisions.h
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