13#include "FieldSystemActor.generated.h"
17UCLASS(meta=(ChildCanTick), MinimalAPI)
25 UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category =
Field, meta = (ExposeFunctionCategories =
"Components|FieldSystem", AllowPrivateAccess =
"true"))
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition FieldSystemActor.h:19
**
Definition FieldSystemComponent.h:38
Definition FieldSystemNoiseAlgo.cpp:6
Definition ObjectPtr.h:488