5#include "Containers/Array.h"
14#include "FieldSystemAsset.generated.h"
29 void Reset() { Commands.Empty(); }
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition Archive.h:1208
Definition FieldSystemAsset.h:21
virtual ~UFieldSystem()
Definition FieldSystemAsset.h:27
UFieldSystem()
Definition FieldSystemAsset.h:26
TArray< FFieldSystemCommand > Commands
Definition FieldSystemAsset.h:33
void Reset()
Definition FieldSystemAsset.h:29