UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FieldSystemAsset.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "Containers/Array.h"
6#include "CoreMinimal.h"
7#include "Field/FieldSystem.h"
10#include "UObject/Object.h"
13
14#include "FieldSystemAsset.generated.h"
15
16class FArchive;
17
18
19UCLASS(MinimalAPI)
21{
23
24public:
25
27 virtual ~UFieldSystem() {}
28
29 void Reset() { Commands.Empty(); }
30
32
34
35};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition Archive.h:1208
Definition FieldSystemAsset.h:21
virtual ~UFieldSystem()
Definition FieldSystemAsset.h:27
UFieldSystem()
Definition FieldSystemAsset.h:26
TArray< FFieldSystemCommand > Commands
Definition FieldSystemAsset.h:33
void Reset()
Definition FieldSystemAsset.h:29
Definition Object.h:95