UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FieldSystemSceneProxy.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
4#include "EngineGlobals.h"
7
9
12{
13};
14
15
16/***
17* FFieldSystemSceneProxy
18*
19*/
21{
22public:
23
25
28
29 SIZE_T GetTypeHash() const override
30 {
31 static size_t UniquePointer;
32 return reinterpret_cast<size_t>(&UniquePointer);
33 }
34
35 // @todo allocated size : make this reflect internally allocated memory.
36 virtual uint32 GetMemoryFootprint(void) const override { return(sizeof(*this) + GetAllocatedSize()); }
37
40
41
42};
43
FPlatformTypes::SIZE_T SIZE_T
An unsigned integer the same size as a pointer, the same as UPTRINT.
Definition Platform.h:1150
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition FieldSystemSceneProxy.h:21
virtual uint32 GetMemoryFootprint(void) const override
Definition FieldSystemSceneProxy.h:36
SIZE_T GetAllocatedSize(void) const
Definition FieldSystemSceneProxy.h:39
virtual ~FFieldSystemSceneProxy()
Definition FieldSystemSceneProxy.cpp:16
SIZE_T GetTypeHash() const override
Definition FieldSystemSceneProxy.h:29
Definition PrimitiveSceneProxy.h:296
SIZE_T GetAllocatedSize(void) const
Definition PrimitiveSceneProxy.h:684
‍**
Definition FieldSystemComponent.h:38
Definition FieldSystemSceneProxy.h:12