UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FileAttributesParser.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
4#include "CoreMinimal.h"
6
7namespace BuildPatchServices
8{
17
19 {
20 public:
28 };
29
32
34 {
35 public:
36 static FFileAttributesParserRef Create(IPlatformFile& PlatformFile = FPlatformFileManager::Get().GetPlatformFile());
37 };
38}
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition FileAttributesParser.h:34
Definition FileAttributesParser.h:19
virtual bool ParseFileAttributes(const FString &MetaFilename, TMap< FString, FFileAttributes > &FileAttributes)=0
TSharedPtr< FFileAttributesParser, ESPMode::ThreadSafe > FFileAttributesParserPtr
Definition FileAttributesParser.h:31
TSharedRef< FFileAttributesParser, ESPMode::ThreadSafe > FFileAttributesParserRef
Definition FileAttributesParser.h:30
static CORE_API FPlatformFileManager & Get()
Definition PlatformFileManager.cpp:185
Definition GenericPlatformFile.h:342
Definition UnrealString.h.inl:34
Definition SharedPointer.h:692
Definition SharedPointer.h:153
Definition BuildPatchFileConstructor.h:28
Definition FileAttributesParser.h:10
FFileAttributes()
Definition FileAttributesParser.cpp:11
bool bReadOnly
Definition FileAttributesParser.h:11
bool bUnixExecutable
Definition FileAttributesParser.h:13
TSet< FString > InstallTags
Definition FileAttributesParser.h:14
bool bCompressed
Definition FileAttributesParser.h:12