UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FixedFrameRateCustomTimeStep.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreTypes.h"
8#include "Misc/FrameRate.h"
11
12#include "FixedFrameRateCustomTimeStep.generated.h"
13
14class UObject;
15
16
17
21UCLASS(Abstract, MinimalAPI)
23{
25
26public:
27 //~ Begin UEngineCustomTimeStep interface
28 TIMEMANAGEMENT_API virtual FString GetDisplayName() const override;
29 //~ End UEngineCustomTimeStep
30
32 virtual FFrameRate GetFixedFrameRate() const PURE_VIRTUAL(UFixedFrameRateCustomTimeStep::GetFixedFrameRate, return GetFixedFrameRate_PureVirtual(););
33
36 TIMEMANAGEMENT_API void WaitForFixedFrameRate() const;
37
39 FFrameRate GetFixedFrameRate_PureVirtual() const;
40};
#define PURE_VIRTUAL(func,...)
Definition CoreMiscDefines.h:103
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition EngineCustomTimeStep.h:36
Definition FixedFrameRateCustomTimeStep.h:23
virtual FFrameRate GetFixedFrameRate() const PURE_VIRTUAL(UFixedFrameRateCustomTimeStep
Definition FixedFrameRateCustomTimeStep.h:32
Definition Object.h:95
Definition FrameRate.h:21