8#include "FoliageStatistics.generated.h"
26 UFUNCTION(BlueprintCallable, Category =
"Foliage", meta = (WorldContext =
"WorldContextObject", UnsafeDuringActorConstruction =
"true"))
34 UFUNCTION(BlueprintCallable, Category =
"Foliage", meta = (WorldContext =
"WorldContextObject", UnsafeDuringActorConstruction =
"true"))
43 UFUNCTION(BlueprintCallable, Category =
"Foliage", meta = (WorldContext =
"WorldContextObject", UnsafeDuringActorConstruction =
"true"))
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition UnrealString.h.inl:34
Definition BlueprintFunctionLibrary.h:16
Definition FoliageStatistics.h:14
Definition StaticMesh.h:593